![]() ![]() The roster now stands at 161 fighters, the game includes new day/night levels (with some special abilities only working under specific conditions), and a few new tactics for seasoned fighters to make use of, but in the end the core experience is identical to previous versions, and there's even some content lost along the way. Not because it's a poor effort by any means, but because so much of it is rehash from the previous game, and what is new isn't always an improvement over BT2. As a whole, however, the series does very little from version to version, acting like EA's own sports games or racing titles, and eventually everyone decides to skip a game or two along the way.īudokai Tenkaichi 3 may just be that game. When looking at the titles individually, there's no denying that Dragon Ball Z has delivered some of the best anime fighters in gaming history, complete with more playable characters, modes, and options than any of its competition. Every year we get a new game, every year they add a new word or number after the main Dragon Ball Z marquee, and every year a few more characters are brought into the package to help boast why exactly players need to drop another lump of cash down for the same general experience. To say that the Dragon Ball Z fighters have reached a saturation point would be a bit of an understatement. ![]()
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